{
  "scope": "Native recorded 3D replay workflow acceptance; not physical accuracy, task success or live reaction timing",
  "checks": [
    "Native visual groups and active collision proxies are separate; six joints and recorded-replay scope are visible",
    "Joint and gripper readouts exactly follow the selected measured row",
    "Keyboard orbit and camera presets alter the rendered 3D view",
    "Playback, overlays and pause work; paused unchanged scenes stop requesting renders",
    "Desktop, phone and landscape layouts have no horizontal overflow and preserve 44px controls",
    "Missing motion/step combinations are withheld rather than causing a replay error",
    "Malformed body layout and unavailable WebGL2 fail visibly without fabricated geometry",
    "Browsers without DecompressionStream use exact uncompressed local binaries"
  ],
  "errors": [],
  "remote": []
}
